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Boar Knight

(image)

Boar Riders who know how to use their companions to their full potential are promoted to Boar Knights. While Boar Knights carry regular weapons, their real potential lies in the strength of their companion, due to their evergrowing bond.

Special Notes: Due to this unit's relationship with its deity it is granted a magical body in which the magic is manifested as self-healing and thus this unit recovers 3 HP per turn. Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation.

Advances from: Boar Rider
Advances to: Cataphract
Cost: 40
HP: 66
Motus: 7
XP: 120
Ordo: 2
Alignment: nocturnus
IDBM Boar Knight
Abilities: divine health
(image)hasta
cuspis
8 - 3
conflictio
(image)trample
impulsus
12 - 2
conflictio
charge
Resistances:
ferrum30%
cuspis-20%
impulsus20%
ignis-10%
frigidus10%
mysticus-30%
TerraMovement CostDefensum
Aqua320%
Castellum140%
Caverna230%
Colles240%
Cotes240%
Glacialis230%
Harena230%
Impervius9930%
Montes340%
Nemus Fungorum140%
Nonterra9930%
Palus320%
Planus140%
Salum9910%
Silva140%
Viculus140%